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Finding Profitability – The Tipping Point for Expansion

Posted By Darren Rowse 18th of May 2008 Miscellaneous Blog Tips 0 Comments

In response to my question – “tell us about your blog’s ‘tipping point'” Collis Ta’eed from PSDTUTS and (Freelance Switch) responded with the following comprehensive guest post.

PSDTUTS.pngYears ago when I had more time to spare, one of my favourite pastimes was to play computer games. In particular, I rather liked those real-time strategy games like Warcraft and Starcraft, which brought hours of enjoyment, to the decline of my studies and chagrin of my girlfriend of the time.

I’ve not had the time to play one of those games recently, but now and again I do think about them, and how they relate to blogging and business. In particular they are useful for looking at the tipping point for a blog that I run called PSDTUTS, and how it went from small site to expanding little business.

Strategy Games

So in case you’ve not had the great pleasure to play one a real-time strategy game, let me outline roughly what happens in them. Generally you begin every round with a starting set of resources like gold and timber, and a few little guys to do your bidding. It’s your job to build a base by constructing buildings with your gold, use the buildings to train more guys and use the guys to harvest resources so you can then build more, train more, and so on.

Now the trick to these games is that you need to balance your growth and expansion if you want to be successful. You have to use your resources wisely and make your base self-sufficient, as your initial resources will run out quickly and you’ll be left floundering.

So what’s this got to do with blogging?


In September last year, I started a Photoshop tutorial blog called PSDTUTS where we post comprehensive tutorials and general articles about Photoshop. My early tutorials brought lots of traffic because they were longer and more in-depth than anyone else was really writing at the time, so the site stood out. But because I work on lots of projects, I have only a limited amount of time and could only put together one tutorial each week. And while the traffic was good, there wasn’t much income from the site. From memory it was just under a thousand a month from Adsense, some affiliate links and some text-link-ads I was selling.

So in many ways, it was kind of like being in one of those strategy games I mentioned earlier. I had a little base, with a few posts going up a month, some resources coming in, and one guy to do my bidding – me! While not a bad situation to be in, I wanted to expand.

So I started spending what little income I had, and hired a tutorial writer. I also offered cash for contributions that we published and started accepting community contributions. After a few months of this we’d gotten to publishing two, and sometimes three tutorials a week, and correspondingly income had gone up. Unfortunately, so had costs. Because PSDTUTS is and has always been popular, hosting all those masses of big images on every tutorial meant that I was serving up over a terabyte of data every month. Plus our tutorial writers cost money, because if you want the best content, you have to pay for it. And the more time I spent on the blog, the more I thought that I should be accounting for my own time in the accounts.

This status quo lasted for another three months. The site grew, but slowly. I was tied down to it, having to keep up my own work on the site. And though it wasn’t really losing (much) money, it certainly was not profitable. Without profits, there wasn’t really any way to expand, and so I was stuck.

So the question was how to harvest more resources. In strategy games, there are usually some key buildings that you need to build, that allow you to get more out of what you’ve already got. This was important because it was clear that if I simply hired more writers, built more sites, stuck more ads in, or a host of other expansion ideas, I wouldn’t really be getting anywhere.

The Tipping Point

In the end it was an idea that I’d shelved because it was too hard that made the difference. Where previously we’d been giving away the source Photoshop (PSD) file, then selling them individually, now we built a paid membership system. The system, which we call PSDTUTS Plus costs people $9 a month to join. For that they get to download the source files and we put up periodic extra tutorials that only they get to read. It’s built using aMember and WordPress, and took me a good two weeks to put together initially.

It took a little while of saving and a bunch of work to get the system up and running. But as all players of strategy games know, this is often the case in building a pivotal part of your base. And as in strategy games, it paid off when a few hundred loyal readers joined! Sure there is extra work now, because it’s really important that these readers get value for their money, but the tradeoff is extremely positive.

So all of a sudden the site went from break even, to profitability. So what to do next?

Expand, expand, expand!

The smart thing to do here would probably have been to not do too much, and build up some cash reserves. But where’s the fun and excitement in that? And besides, it wouldn’t really be a tipping point, if all I did was collect money. As we know from strategy games, there’s only one thing you can do when your resources have grown – build more!

So in the months since, I’ve hired an editor, commissioned some celebrity writers, expanded the posting schedule, and a few weeks ago built the first sister site at NETTUTS ( And as these new expansions increase revenue, we can expand more, train more, and harvest more resources.

What’s the lesson here?

Well aside from learning that playing Warcraft wasn’t a waste of time after all, I suppose you could say that thinking strategically about your blog is important if you want to build a business with it. Look carefully at what you are spending versus what you are getting back. Think long term and don’t be afraid to spend money along the way – so long as it’s wisely spent. And good luck!

Read how other Pro Bloggers answered the question about their blog’s Tipping Points at:

About Darren Rowse

Darren Rowse is the founder and editor of ProBlogger Blog Tips and Digital Photography School. Learn more about him here and connect with him on Twitter, Facebook, Google+ and LinkedIn.

  • Funny how you make a comparison between a real-time strategy game and blogging. Never looked at it that way.

    And it’s quite a ride you’ve been having Collis. Glad everything worked out for you.

  • What a truly original method of looking at blog expansion and tipping points. And hell, it shows that time spent playing games can teach valuable life lessons :) Thank you to Collis for taking the time to write such a comprehensive post, one that gives me (and i’m sure other bloggers) great food for thought.

    Plus, I’m a little in love with you now. Why? “Plus our tutorial writers cost money, because if you want the best content, you have to pay for it.” Ah, someone that gets it! You want quality writing, you pay for it. Heart. You.

  • Great analogy!

    I’ve been a strategy gamer for longer than I should say (I love WarCraft, StarCraft, and Age of Empires, but Civilization is my cocaine).

    Strategy games taught me everything I know about resource management, planning ahead, and building an empire.

    You know, the important things in life.

    Loved your insights.

    Good luck conquering the world!

  • Strategy always come first… before the game start. You’re a great real-time gamer. :)

  • A delightful and inspiring article to read. But this effort is more than a tipping point. Its a change in the Business Model as well.

  • Collis, your two TUTS sites are of such a high quality that I just found the experience of visiting them actually quite depressing. :)

  • Interesting article, I actually used PSDTuts quite a few times!

  • I guess since I still have time to play video games, I must not have hit my tipping point yet, lol. In any event, I love PSDTUTS and now, NETTUTS as well. Keep up the great work.

  • Creating a paid site is a great idea and one I’ve bounced around before too, for (currently inactive) my puzzle site. For my main blog, I’m mulling the idea of creating a community with discussion forums, but I have no idea how to do it. Is aMember a good platform for that? Can you do a post or two on going beyond the traditional format with your blog? I’d love to see that!

  • I love the analogy between Warcraft and blogging – the hours I spent playing that game through university! Alas, blogging and life seem to stop me enjoying games any more.

    It is a good point and well made. I’m now starting to consider re-investing my meagre profits into improving the content on the site, and this article provides me with some inspiration. Thanks.

  • I am addicted to SimCity 3000 at the moment and can never stop playing it aside from blogging..

  • I’m a regular visitor @ psdtuts and i really like their tutorials. Are one of the best quality you won’t find elsewhere.

  • Yup expand expand expand :)

    Another key strategy in RTS game is to disrupt your enemies economy whenever you get the chance too. But that would probably be very unethical thing to do in blogging lol!

    As far as the real life lesson here, I’ve def started cutting back on costs I really didn’t need.

    Great post!

  • Jag


    Good to hear this story about turning a hobby site or what may be a personal site to one that can revolves round a real business, brining in real income.

    Personally I also operate a membership system. And I’m looking to incorporate a paid element.

    As long as there is value for it, people will pay. The tipping point is not as far away as many people think.

    Thanks for this article.


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